Initialize engine version: 4.7.1f1 (68064779abd0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 23.21.13.9077]
    Renderer: NVIDIA GeForce GTX 1080
    Vendor:   NVIDIA
    VRAM:     3072 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\ES2.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\ES2.dll into Unity Child Domain
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\MoodkieSecurity.dll (this message is harmless)
Loading C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
- Completed reload, in  0.292 seconds
desktop: 1920x1080 144Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Users\Hamzah\Desktop\Hamzahs computer file\Games\tobihime TL\Tobihime Translated\tobihime_Data\Managed\System.dll (this message is harmless)
playBGM:[M11_Remember Me]
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BGMVolume : 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

シーン読み込み : 010_CGShow
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 3.927149 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 950.
Total: 6.368128 ms (FindLiveObjects: 0.053957 ms CreateObjectMapping: 0.019940 ms MarkObjects: 0.702030 ms  DeleteObjects: 5.210980 ms)

シーン読み込み : 001_Title
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 0.450718 ms
playBGM:[M11_Remember Me]
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

playSEE:[]
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 1201.
Total: 1.853607 ms (FindLiveObjects: 0.050731 ms CreateObjectMapping: 0.021700 ms MarkObjects: 0.789711 ms  DeleteObjects: 0.546610 ms)

BGMVolume : 0.75
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

