==GENERAL ADVICE==

* The item menu includes a list of notes that hint at what you should be doing next.
* Pressing the 'run' key will activate Fuu's clairvoyance, which allows you to locate miasma by a red glow.
* Text speed and animations can be sped up by holding down the ctrl key.
* Fuu can choose to travel with Aya or split up from her by interacting with Aya/her silhouette.
* Some events require Aya to be present (AYA), and some require Fuu to be alone (FUU).
* Some events require you to rest at home, in Aya's bedroom.
* There are a few warp points dotted around, including one in Aya's bedroom.
* From part 3, it becomes possible to get a game over, but these events are well signposted.
* Some events can be completed in a different order, this guide details just one sequence.
* There are multiple bad endings, and one good ending.
* After seeing the true ending, you can access a gallery from the bookcase in Aya's father's room.



==WALKTHROUGH==


=OPENING=

01) After you get control, you'll need to visit all the areas of the town. From the crossroads, visit the shack and temple to the west; the school to the north; the mansion to the south; and both areas of the park and the convenience store to the east. Once you've been to all of these areas, return to Aya's home.

H-SCENE 1: Back alley (SP+100: 100)


=PART 1=

02) AYA: Attempt to enter the school. Go talk to Mika at Aya's house to get changed into a school uniform.

03) AYA: Enter the mansion. Talk the the landlord, and check out his cupboard. Talk to the teacher in the calligraphy room.

04) FUU: Head to the building next to the convenience store. Enter adult shop from the side door, and talk to the clerk.

05) FUU: Go to Mika's room and get the spare uniform. Talk to the clerk at the adult shop, then enter the mansion. Get the key from the landlord's cupboard, enter the basement from the NW of the mansion, and inspect the bookcase.

H-SCENE 2: Basement (SP+100: 200)

06) AYA: Talk to the housewife at the crossroads. Enter her house, and talk to Eri upstairs. Talk to Eri's mother, then leave. Get the rope ladder from the shed behind Aya's house, and take it to Eri. Then go to the rear of the park, and talk to Eri again.

07) FUU: Enter the school, and go to the pool to the right. Attempt to enter the changing room at the far end. One of the 2F desks has stronger traces of miasma than the others, investigate it to get a secret note. Enter the pool changing rooms.

H-SCENE 3: Swimming club (SP+100: 300)

08) FUU: Return to the school, and check the 2F desks for one with miasma. Talk to the girl next to it, then enter Mika's room at Aya's house (SP-50: 250).


=PART 2=

09) Walk past the convenience store to get to the station. Use the train to get to Tonarimachi, and walk around until Fuu remarks that this is where Mika was last seen.

10) FUU: Go back to the school, where there is a miasma on the 1F. Enter the women's chaning rooms, and check the wall opposite the student. Attempt to enter the men's changing rooms, then ask the teacher in the 1F staff room about the key. Examine the sparkle, then go to Aya's room and sleep.

11) FUU: You can enter the men's chaning rooms now, and hide in the locker. Go sleep in Aya's room again, then return to school and enter the women's changing rooms.

H-SCENE 4: Peeping (SP+100: 350)

11) AYA: In the NE area of Tonarimachi, talk to the mother outside her home. Go inside, then talk to her shut-in son through the door. Go to the convenience store and buy a steak.

12) AYA: Return to the shut-in's house, use the stove to cook the steak, and give it to the shut-in.

NOTE: There's an amusing scene if you attempt to cook the steak without Aya, but you'll have to go buy another steak to proceed afterwards.

13) FUU: Ask the kids in the park about Magical Lily. Then ask the clerk at the adult store. Go back to the pool changing rooms at the school, pick up the key on the floor, and enter the leftmost 3F room. Talk to the anime club head until he gives you the figure.

14) FUU: Deliver the figure to the shut-in, then ask the adult store clerk about a costume. Return to the shut-in.

H-SCENE 4: Shut-in (SP+100: 450)

H-SCENE 5: Midnight (SP+100: 550)


=PART 3=

15) FUU: Approach the two thugs outside Tonarimachi Station. Leave by the NW exit. Without turning back, continue past the shut-in's house to the next NW exit. Continue until you see another thug near an alley, and head N towards the green door at the end.

H-SCENE 6: Gangbang (SP-50: 500)

16) FUU: Go back to the alley and enter the green door.

H-SCENE 7: Video shoot (SP+200: 700)

17) Enter the public baths in Tonarimachi. Get undressed, and talk to the women in the bath to learn about molesters on the trains, and the clerk bribery. Before leaving, examine the door in the women's baths.

18) AYA: Go to the convenience store and talk to Eri. Go to Aya's room and rest.

19) Go to the mansion, and the miasma should have returned. Check the basement, then talk to the landlord. Save your game.

20) FUU: Use the north exit from the mansion to enter the garden. Choose to take a look around, then step on the big patch of miasma on the right.

H-SCENE 8: Meat jar (BAD END)

21) AYA: Fall into the jar again, but this time Aya saves you.

22) A sparkle should have appeared on the third door in Aya's house. Interact with it to view a cutscene that explains Fuu's past.

23) AYA: Return to the public baths, and witness a man bribing the clerk. Talk to the clerk, then leave. Go back in, and witness Aya fail to cause a distraction.

24) FUU: Talk to the landlord at the mansion until he agrees to sneak you in. Get undressed, enter the baths, open the door at the top and approach the two men.

H-SCENE 9: Public bath (SP+200,-50: 850)

25) FUU: Go to Akanemachi station, and enter the train where there's a big blob of miasma.

H-SCENE 10: Molesters 1

26) FUU: Rest in Aya's room, then find another blob in Akanemachi station.

H-SCENE 11: Molesters 2
H-SCENE 12: Molesters 3 (SP+100: 950)

27) AYA: There should be two thugs outside the convenience store. Talk to them, and afterwards Eri will leave the store and the thugs will follow. Go to the second park area, and examine the miasma-covered trees at the back.

H-SCENE 13: Eri's rape (SP-50,-50: 850)

28) AYA: Talk to Eri at her home, then go and rest. Walk past Aya's house to trigger a cutscene involving Eri.

29) FUU: Talk to the landlord at the mansion until he agrees to help you with Eri. Go to the convenience store to buy a cake, then take it to Eri.

H-SCENE 14: Eri's recovery (SP+200: 1050)

30) FUU: Save your game, then go to the school. Talk to the student outside the 3F bathrooms, and tell him you're the replacement. Enter the men's room (the left door).

H-SCENE 15: School meat toilet (BAD END)

31) FUU: Enter the WOMEN'S toilets instead (the right door), move towards the back, then examine the window. Head to the school's roof, examine the sparkle.

32) Retrieve the ladder from Eri's room.

33) FUU: Return to the school's roof and use the ladder to enter the men's room. (SP+200: 1250)

34) Go to the first area of the park, and walk up to the students at the top-right, who will run away. 

35) FUU: Rest at Aya's house, then examine the yellow cloth on the door outside Tonarimachi station. Go rest again, then buy a yellow handkerchief from the convenience store. Examine the door outside the station again.

H-SCENE 16: Station toilet (SP+100: 1350)

36) There's a booktore next to the public baths in Tonarimachi. Go in and speak to the shut-in. Go rest at Aya's house, then talk to the shut-in again, who will mention shoplifters. Go and rest again.

37) FUU: Outside the bookstore in Tonarimachi should be a couple of kids. Go inside, and speak to the boy in the corner.

H-SCENE 17: Shoplifter mischief

38) FUU: Approach the boys in the second area of the park.

H-SCENE 18: Shoplifter sex (SP+100: 1450)


=PART 4=

39) FUU: Save the game. From the Tonarimachi station warp point, head north and enter the new passageway in front of the clothesline. Proceed to face Mika.

H-SCENE 19: Defeated by Mika (BAD END)

40) AYA: This time, take Aya with you. You'll defeat Mika, and open up the final section of the game. (SP-50: 1400)

41) AYA: Save your game. Go to the shrine, and break the seal. Head into the cave behind the shrine, and after you confront Akame, a chase will begin. At the fork after the temple, head west (or take any other incorrect turn during the chase).

H-SCENE 20: Chase (BAD END)

42) AYA: To sucessfully track Akame, you'll need to follow the trail of miasma out of the forest, into the mansion, through its garden, into the school, past the pool, then all the way through Tonarimachi to where Mika's base was. Examine the barrel under the miasma spot, and enter the passageway revealed.

43) AYA: There are a small handful of different endings at this point, but in order to get the final H-scene, you'll need to have less than 700 power for the next part. In the cave are miasma spots, and if you step on any they'll drain your power. Keep doing that until you have less than 700, then enter the final chamber, and when prompted, wait for Aya.

H-SCENE 21: Ending (BAD END)

44) In order to view the true ending, you'll have to track Akame, enter the final room with 700 or more power, and wait for Aya.


=BONUS SCENES=

There are two bonus H-scenes in the game, which can only be viewed from the recollection room. Next to the regular "Swim club" and "Shut-in" event NPCs are secondary NPCs which can be interacted with to view the bonus scenes.

